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First Impressions: The Legend of Zelda: Skyward Sword (Wii)

As I reached roughly the mid-way point of the Earth Temple in Skyward Sword, I decided to tell a good friend of mine (and huge Zelda fan) the truth. “OK,” I said, “you’re going to hate me for this, but I have a confession to make: I’ve not yet played Ocarina of Time.”

I waited with a crapton of anxiety as he typed back a response.

“At all!?”

I went on to tell him that Skyward Sword is, in fact, my first Zelda game on a home console, my first venture into the franchise being with the DS’ Phantom Hourglass (which, due to the frustratingly repetitive Temple of the Ocean King, I never got round to completing.)

“How dead am I?” I asked.

“I just… were you deprived of Nintendo things as a child?”

“I was deprived of gaming as a child.”

“You poor thing.”

It’s true; by all standards, I’m still relatively new to gaming. I got my first console – a PS2 – when I was 10 years old, after years of lectures from my Mother about how video games would “fry my brain”. My first encounter with seminal Nintendo franchises such as Mario, Kirby and, yes, Zelda, were made this generation.

Of course, I intend to rectify my horrid mistake by buying a load of Zelda games in the next year (including Ocarina of Time, which I recently bought with my new 3DS), but the fact of the matter still stands: what you’re about to read is a Zelda newbie’s first impressions of his first home console Zelda title. If you haven’t already stopped reading in disgust, carry on for my thoughts.

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